Place your painting PNG textures here. Naming: must match the `asset_id` defined in the datapack painting_variant JSON. painting_01.png → "asset_id": "zerolands:painting_01" (1×1 blocks = 16×16 px) painting_02.png → "asset_id": "zerolands:painting_02" (1×2 blocks = 16×32 px) Size guide (1 block = 16 px): 1×1 → 16×16 2×1 → 32×16 1×2 → 16×32 2×2 → 32×32 4×2 → 64×32 4×4 → 64×64 Rules: - PNG, RGBA (transparent background = black in-game border). - Width/height in the JSON must match the actual image ratio (W×H blocks). - For each new painting: add a JSON in the datapack AND a PNG here. After adding files: 1. Rebuild the resource pack: cd resourcepack && ./build_pack.sh 2. Re-upload the zip and update resource-pack-sha1 in server.properties. 3. Run `/datapack enable "file/zerolands"` in-game (already enabled if server restarted).