Initial resource pack – disc 13 replacement + painting/vinyl structure
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Place your painting PNG textures here.
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Naming: must match the `asset_id` defined in the datapack painting_variant JSON.
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painting_01.png → "asset_id": "zerolands:painting_01" (1×1 blocks = 16×16 px)
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painting_02.png → "asset_id": "zerolands:painting_02" (1×2 blocks = 16×32 px)
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Size guide (1 block = 16 px):
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1×1 → 16×16 2×1 → 32×16 1×2 → 16×32
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2×2 → 32×32 4×2 → 64×32 4×4 → 64×64
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Rules:
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- PNG, RGBA (transparent background = black in-game border).
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- Width/height in the JSON must match the actual image ratio (W×H blocks).
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- For each new painting: add a JSON in the datapack AND a PNG here.
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After adding files:
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1. Rebuild the resource pack: cd resourcepack && ./build_pack.sh
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2. Re-upload the zip and update resource-pack-sha1 in server.properties.
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3. Run `/datapack enable "file/zerolands"` in-game (already enabled if server restarted).
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